Saturday, April 28, 2012

What to Expect When You Make Friends!

Over the last week there have been a LOT of posts about the new friends feature.  They let us see all of the awesome new features.

Playing through an Island on Poptropica gets you many rewards. Besides the satisfaction of a job well done, you'll also earn a gold medallion that you can wear to show off your accomplishment. But how many of you have been able to pull this off?

Medallions for every Island! Whoa, nelly. That's worth bragging about. Soon it'll be easier to show off an achievement like this.

One of the great things about Poptropica Friends is that you'll be able to see what medallions your friends have earned, and they'll be able to see the same for you. You'll even be able to show off how many times you've beaten each Island, by using Island Restart.

Poptropica Friends is launching soon. There's no better time than the present to start adding to your medallion total, before all your friends can see!

 You already know that Poptropica Friends will let you stay informed about what your friends are doing in Poptropica. What you might not know is how easy that's going to be!

Presenting the Recent Activity feed! You'll see this little box whenever you return to Poptropica, and it will show you the most up-to-date things your friends have been doing in Poptropica. You'll see when your friend has earned a photo, beaten an Island, saved a new costume, or answered a Pop Quiz. You can click through to see their full profile, or just flip through the feed to see what everyone is up to.

There's a lot more coming with Poptropica Friends. We're looking forward to sharing it with you!

One of the new features that will be coming with Poptropica Friends is the photo album. It's like your own virtual scrapbook of your adventures through Poptropica!

By playing through Islands, you'll occasionally see a message that says "New Photo Added" when you get to an important part of the story. Then, when you visit your photo album, you'll see snapshots showing you a new perspective of your character's feats. Every Island has about four different photos. There are over 100 in total!

Even better: every time you earn a new photo, the outfit you were wearing at the time is recorded in the picture. Even if you change clothes, you can costumize from your photos later!

Wait, there's more! If you're looking through a friend's photo album, you can costumize off of them, too. It's like the number of possible costumes just went to infinity!

We can admit that we're not perfect. One thing Poptropica is missing right now is an easy way to save the best costumes that you've put together. With Poptropica Friends, that will no longer be the case!

Another new feature with Poptropica Friends is the Costume Closet, which allows Members to store up to 30 unique costumes at a time. Not only that, but you can look through your friends' closets and borrow their best costume ideas, as well.

There you have it! The days of putting together a spectacular costume and then having to get rid of it are almost over.

All of these posts by Captain Crawfish let us know what to expect with friends. The only thing I can think of to make it better is that we get the photos for Islands completed before the friends feature. I guess that that wouldn't work because of cusomizing the suit from the picture. This is still really cool. There is only one way to describe this new feature... Epicness!

Sunday, April 22, 2012

Happy Poptropolis Games!

More details about Poptropolis Games!

Yesterday, we showed you the trailer for the next Poptropica Island, Poptropolis Games. Now, we've got even more details!

The city of Poptropolis rises from the sea once every 100 years to host a tournament devoted to proving tribal supremacy. In Poptropolis Games, you'll choose a tribe to represent, and compete in several track and field events in pursuit of the championship. It won't be easy!

Visit the Poptropolis Games info page for even more information, and to download a free desktop wallpaper and printable poster!

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Pretty cool, eh? Since the Olympics are coming out this summer it's is even cooler. Also the Atlantis part of the theme. I can't wait! How about you?

Twisted Thicket Guide

Written by Super Thunder & Brave Tomato, Edited by Fuzzy-B

. Go right, until you get to the construction area. Apparently, it’s a “hard-hat area”, too. Talk to the official-looking dude in the white hat and sunglasses.

You’re job is to go into those scary woods, and track down the creatures. Do you do it? Of course you do! Go right, after the white hat guy, and you’ll come to this orange see-throught tunnel. You can go up it.

Continue going up, and go right. Go down the stairs, and you’ll come to these scary woods you’ve heard of. Ready or not, here I come, creatures! Go right and enter the thicket. First, you’ll see something that looks like a glowing acorn.

Go right, a little, get the acorn (Lesovyk Rune is the official name) but then, a bunch of tiny dryads will come up, and clump to you, and carry you away if you don’t move fast. Most of Twisted Thicket is made of strategy and quick-thinking. To get past the dryads, but still be able to pass through the high trunks, you need to let some of the dryads pick you up.

This is just enough for your Poptropican to become a little lighter, so you can float past the trunks. Move quickly, however, because those dryads come fast. Also, remember that navigating is hard with dryads; the main advice is don’t stop moving. They’ll come at you and stick, if you do stop. Also, remember that they can pick you up, but they can also carry you down.
After the dryads, you get a small break. Just go up the branches.

After the branches, you’ll come to some green vines. This is just some vine hopping, don’t worry. Ignore those pesky elves choppiing the vines down. Just avoid them, and go left.

Eventually, you’ll have to go up. Go up, ignoring the little elves.

As you go right, and try to hop on a vine, you’ll fall. But don’t worry, there’s a branch there to catch you, so when you land, you can get the Kobold Rune. Then you can keep on going right, up the branches, and right. Now you’ll come to four long vines, dangling in front of you. Don’t worry, this is a bit like Pole Climb. You need to think really fast, and move quick if an elf is there. Just climb, and jump.

Once you reach the top of the vines, you’ll be at the treetop. There is a sort of pattern involved here. Dryads will fly in a formation. This is the order in which you have to do it to get past them.
1. Jump. The dryads will make a loop once, then when they turn red, jump.

2. Duck. The dryads will, like the first time, loop, but this time they’ll come a little higher. Duck to avoid being stung.

3. Walk in when empty. The dryads will loop, and you need to walk in the center when there’s an opening. Then, walk out of the center, when there’s an opening again.

4. Walk in opposite way. This is the same step as the third, only now the dryads will be going the opposite way.
Repeat this pattern until you can go right. Next come… The trolls! For the first troll, jump on the little platform to avoid the boulder.

Then, go right, and when the boulder is ducked down, jump on his back to get to the upper level.

For the second and third trolls, you also just need to go platform hopping, to avoid the boulders when they come by you. When you’re finally at the last troll, jump on the platform and wait. Then, the boulder collapses on him!

Fail, troll. Jump on the boulder, and continue going up. As you’re going up, get the Jotunn Rune.

Now, beware the Nokken! It can turn invisible, but still, you can see it’s footprints. It’s tiny, red, glowing, evil footprints…

If you see this near you, move as fast as you can! Go right, avoiding the Nokken.
Caution: Just because you’re underwater doesn’t mean you’re safe. Those “currents” you see are actually the Nokken! Watch out for those currents! (bubbles moving in a speedy direction) Oh, and those green seaweed-like plants underwater could sting you a bit.
You’ll get the Nackrosor Rune.

The next part is the goblin part, which, like the dryads, is a sort of pattern. But, if you don’t move fast enough you have to start over.

Remember to do low jumps for small objects, high jumps for tall obstavles, and don’t jump when there’s a little goblin hanging. Go right, quickly and fast.
Along the way, you’ll see the Dokkalfar Rune. Jump up there and get it. And then you’ll get to zipline, while the little gobling jump to thir little deaths!

Okay. You get a break. After those dangerous dryads, evil elves, trecherous trolls, nasty Nokkens, and… I can’t think of any alliteration for the gnomes…. However, you do end up in front of a tree. A big one to be exact.

You’ll need to open that passage. Now, this is where those stones (excuse me, runes) come in. You need to click on the little shapes in the trees in the order you have found them (look in your items section for reference in which runes you got in order). The order is Lesovyk (the acorn), Kobold (the twig), Jotunn (the mushroom thing), Nackrosor (the tree), and finally the Dokkalfar (the stump), conveiently left to right order!
The branches will open up and reveal a secret passage. Let’s go check it out!
But when you walk in, there are a bunch of woodland creatures there. Knowing their bad reputation, you freak out. However, they look at you and do nothing, except for the Nokken, who’s dozing off.

However, after the camera pans on you, it goes to an elven girl, who WELCOMES you to their area.

Okay, now these creatures have got some ‘splaining to to. Go and talk to the girl and she introduces herself as the elf queen. She also says that this thicket is the last refuge of the magical world. Umm… there are unnatural things in other islands too, ya know. But, well, your world, I see. Hmm. Maybe this thicket isn’t as twisted as I thought before.
However, she mentions that this is all because of human construction.
You’ll ask “Humans forced you here?” She replies saying that the modern technology has destroyed their homes and took away most of its magic.
(Awkward how she mentioned that while I’m carrying a chainsaw. I didn’t do anything! This was just part of the costume!)
The orb is the source of the magic in the thicket. It’s the only way they could defend themselves, and it has to be protected.

Suddenly, as if on cue, ropes appear and humans start sliding down. It’s the lumberjacks! The official-looking dude from before, called the developer, returns and thanks you for bringing them to the heart of the forest. And that’s not a good thing. Cause they’re going to breach the thicket of its magical defenses and bulldoze this place to build this giant casino.
Suddenly, one of the lumberjacks swings his chainsaw and DESTROYS the orb!!! Okay, it’s freak out time.
A worker points out the magic that has been destroyed. The lumberjacks laugh, the queen is hardly stricken, and the developer says this:

With that, the lumberjacks and the developer pick up pieces of the shattered orb and take off.
After those jerks are gone, the Elf Queen will give you an amulet, saying it’s the last bit of magic in this realm. And also says that you must use it to stop the Developer and save the forest!
She’ll say to take the tunnel to stop the developer and the lumberjacks. (Although all of those guys are developers, I want to separate the boss guy from them by calling him the developer.) Then, she and the other woodland creatures turn to stone, left helpless without magic.  And that was when the Nokken woke up, finding he is now made of stone. The troll is even able to put on a sad face before he turned.

No! This can’t be! You know that. You run off to the right.
Three construction vehicles pass you right on by, and they’re heading for the thicket! You need to stop them! The camera will for a second turn to the wrecking ball, dangling helplessly. Now, it’s time to use that magic.
Wear the amulet by clicking Put on. Three icons will appear on the bottom left of your screen. One will have the image of a dryad, one of a gnome, and one of a troll. If you click on the dryad, leafy wings will sprout and you can fly (again)! If you click on the gnome, you have the speed of Speeding Spike of Super Power Island, able to catch up to those speedy vehicles (and sport a patched hat while doing so!). If you click the troll, you grow in size and have their strength. Okay, you need to use those powers strategically.
First, use Gnome Speed to catch up to the wrecking ball vehicle. Once you’re on top of the vehicle, use Troll Strength and push on the little crane thing that goes up. It’ll be pushed down thanks to your strength. Then, use Dryad Flight to reach the top of the crane where the wrecking ball is and pull the lever. The wrecking ball will land on the bulldozer, conveniently. Jump down and use Troll Strength and click on the wrecking ball. You’ll throw it at the neighboring right vehicle, where a lumberjack guarding the fuse box will be knocked over.

Now, use Gnome Speed again to reach the orange vehicle and jump on top of the fuse box. Use the Troll strength again and click on the fuse box, and you’ll destroy it! This causes a chain construction vehicle accident. You’ll jump up to the drivers door and stomp the Developer out of his seat. You’ll return yourself back to your normal human self and the Developer apologizes.

(And that, kids, teaches us a very important lesson about the forests and the environment!)
To prove his apology is true, he gives you the shards of the orb back! Yay!! Now, you’ll need to return these things to the Elf Queen to restore everyone back from stone!
You’ll arrive back at the heart of the forest and use the orb. The area will shine for a second…

…and the orb returns to its rightful place! Turning all the creatures back to normal! Well, the Nokken goes back to sleep…
The Elf Queen is awake again and you kindly return the amulet. She thanks you for returning the orb and saving the forest. With that, she gives you the island medallion! Congratulations! You’ve defeated Twisted Thicket’s main plot!

Bonus Quest Time! (Members Only)
Just when you think everybody’s happy again, all of a sudden, the Elf Queen starts becoming transparent and solid over and over again. The orb is still missing pieces! And they’re all over the thicket! The Elf Queen will return the amulet to you. Might as well wear it. She’ll ask of you to go to the tunnels and find the orb shards through there.
Go to the tunnel on the right and wear the amulet. Select Gnome Speed and run through the spiderwebs. Enter through the tunnel there.
You’re at the place where the Nokken hated you. Go up the vine and go left until you reach the gate.

Enter through the gate. While still having Gnome Speed, run through the ladders to the other side. Once you’re at where the mushrooms are, use Dryad Flight and fly up to the first orb shard. One down, four to go. Use Gnome Speed again to exit the castle thing and exit the area through the tunnel you came out of.
Once you’re back in the tunnels, use Dryad Flight to fly up to the next floor. Continue going left and at the wall, fly up to the right. You’ll encounter a huge boulder. Now, use Troll Strength to push that boulder out of the way. You’ll call the boulder a “pebble” and push it out of the way. Sound familiar? Looks like our characters have been listening to Hercules’s cliche sayings back in Mythology Island. Enter through the tunnel.
Now, you’re in Troll Land. Use the 
 Dryad Flight to fly up to where these vines are. Watch out for the spikes!

Navigate through the vine maze and you’ll encounter a random hanging boulder. There is an orb shard hidden behind it!! Get on the surface of the vine and use Troll Strength to push that boulder so you would be able to grab the shard. Two down three to go. Exit the area from where you came from (the cave without any skulls)
Continue going right. Another spiderweb. Time to use Gnome Speed again and go through it. Enter through the tunnel.
You’re in a new area. Put on those fairy wings. As you go along, you might wake up a couple of lil’ dryads in their homes. Luckily, they remember you as a friend. Use the fairy wings to fly over the first floor holes, fly to the second floor, then use the Gnome Speed to take care of the rest of the run (the stoned areas fall when you go on them) Three down, two to go. Exit the area.
Fly up and to the right (the left leads to the construction site, and you don’t wanna go there until you’re done) and enter that tunnel.
You’re in the vine area. Use Dryad Flight and go left until you see an area that says “Dryads only”. Continue going to the left and fly up and to the right. There’s the next shard! 4 down, one to go! Exit the area.
Go down a lot until you reach the area the first time you flew up. (between the first and second tunnels I told you) At this intersection, fly up and enter the arrowed tunnel.

You’ll see the wooden deer.
Fly up and to the left, over the open hole and a shard will fall. Well, you can’t exactly get it yet. Get to the ground on the other side, and use Troll Strength. There is a battering ram nearby. Jump to the other side of the ram and push it to the right, until the Trojan Deer gets crumbled and you can get the last shard.

Go back to the heart of the forest and talk to the elf queen. She’ll thank you once again for returning the orb pieces and returning the full magic of the forest.

Congratulations! You’ve finished Twisted Thicket Island!

Friday, April 6, 2012

Friends and Trolls.

Announcing Poptropica Friends!

We're thrilled to announce a new feature that's coming soon to Poptropica: Friends!

Soon you'll be able to make friends with the people you meet in Poptropica! You can follow their adventures in the game, and show off your own accomplishments. You'll create a unique personality profile to share with the world. When you play through Islands, you'll earn photos that mark your achievements in the game. Members will have access to a costume closet that lets you store as many as 30 individual costumes!

You'll find all this and more with Poptropica friends. Keep an eye out here for more information, including when you can start using these new features!

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This is the most amazing thing ever!!!
I can't wait for the costume closet!
Also the new Twisted Thicket Members only items are out!

Twisted Thicket items now available in the Poptropica Store!

Poptropica Members may have another week to wait before you can play Twisted Thicket, but you can visit the Poptropica Store right now to pick up your exclusive Twisted Thicket gear! These new items include a Lumberjerk costume, a Troll look and power, and a Dryad follower.

All of these exciting Gold Cards are available for Poptropica Members, but you'll have to act fast -- the Lumberjerk costumes will only be available until the end of Early Access!

Not yet a Member? Find out how to get Membership today!

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Sunday, April 1, 2012

Who knew about the noses?

I was checking the PCB today and I noticed something new.

Who nose what's new in Poptropica?

We're excited to announce the most groundbreaking, innovative feature in the history of Poptropica: Noses!

On Monday, we’ll be adding noses to every single character on Poptropica, whether you want one or not. Now, your Poptropican will be better than ever at sniffing out clues, stuffing the competition, and running up the score. Not since the introduction of the Costumizer or the removal of the Monster Carnival map icon have we made an update this momentous.

We hope you’re as excited as we are about this amazing new update. You will always remember April 1st as the day everything changed on Poptropica!

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What if we don't want any noses? Can we customize noses or change our nose? This is monuments! Is there a chance that this is a April Fools Day joke? If it isn't shouldn't we get a choice of a nose or not or at least the type of nose. I think I will document nose-less Poptropicans for future reference.